There’s a certain lack of internal logic that can be jarring: One minute you can slay a literal demi-god, the next you’re killed by a swing or two of a grunt soldier’s sword. No enemy can be taken lightly and death is always one or two mistakes away. Elden Ring’s relentlessness can also be deflating. With a game intentionally designed to be so difficult, it can feel cheap when dodgy autotarget or an erratic camera steals victory from you. Sometimes it’s just plain ol’ frustrating. It would be a lie to say all of Elden Ring is hard work with a satisfying pay off. Each new area or significant foe brings a new challenge, and overcoming these obstacles is a constant, recurring process that takes you from “there’s absolutely no way I can do this” to “I can’t believe I just did that.” In one sense, it took me around 12 hours and innumerable deaths to “get it,” but the beauty of Elden Ring is you never really get it. Movement in Elden Ring is clunky - it’s not designed for you to hack and slash your way through a room, it’s designed so that every strike, block and quick roll counts. You die constantly, but death brings with it a lesson: What you tried didn’t work, so try something else.Įventually, the RPG elements click. You need to have the right buffs, the right armor attached and the right consumables hotkeyed for quick use. To progress through Elden Ring, however, you need to have your shit together. Though there are hundreds of options, a simple katana/sniper rifle setup saw me through the whole game with minimal difficulty I didn’t experiment because no experimentation was needed. The difficulty of that game doesn’t require a cohesive play style. Take CyberPunk 2077, another ambitious RPG that gives you a huge variety of weapons and play styles. What separates Elden Ring from other blockbuster action RPGs is that all this stuff really matters. You’ll loot enemies for treasures and resources. You can summon monsters that do battle alongside you. You’ll learn how to craft items and consumables that buff certain attributes. ![]() ![]() There are melee, magical, short-range and long-range setups. You’ll choose a class that affects what weapons you can use initially. Elden Ring is a huge RPG and has a giant list of features you’ll need to familiarize yourself with. There’s a lot to take in, and it’s overwhelming at first. ![]() It’s a game of coordination and timing, but also perseverance. If you’ve never played a FromSoftware game before, the gist of it is most enemies can kill you with one or two hits and progress inherently involves dying over and over again. It’s up to you to kill all seven demi-gods, reforge the Elden Ring and become Elden Lord.Įasier said than done. The war, known as The Shattering, had no victor but did manage to completely fracture The Lands Between, the setting in which you play. Those Runes were given to each of the Queen’s demi-god offspring, who went on to wage a war with one another in order to secure all Great Runes and reforge the Elden Ring. A ring that possesses vast but vague mythical powers, it was shattered into seven Great Runes by Queen Marika. Martin, Elden Ring is all about the Elden Ring. Written with the assistance of George R.R. After sinking nearly 40 hours into Elden Ring, I can tell you with absolute confidence: You’re right to be afraid. If you’re reading this article, I’m assuming you’re intrigued by Elden Ring but also a little afraid. In fact, I’ve been too intimidated to even play them. Trust me, I know - because I’ve never beaten any Souls game. Beating a Souls game is proof of patience, dedication and skill. ![]() Set to launch Friday for Xbox, PlayStation and PC, Elden Ring is a spiritual successor to Dark Souls, a franchise that delights in its difficulty to a sadistic degree. Spice up your small talk with the latest tech news, products and reviews.
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